Neoloader NPLME - Version 6.2.0
Neoloader 2025 May Release 6.2.0
Neoloader Changes
major: 6
minor: 2
patch: 0
NEW update check occurs to help update from v6.1.x to v6.2.0
CHANGED Setup registers changed neomgr and neo_notif via inline declarations
CHANGED 'neo' table declared local
CHANGED config_override template updated to have all options
CHANGED optional file check no longer contains neomgr.ini and neo-notif.ini
FIXED recovery uninstaller's capitalization typo for rClearCommands (was rClearCOmmands)
REMOVED neomgr.ini
REMOVED neo-notif.ini
neomgr changes
NEW create_CCD1_view is now exposed in the public library
NEW Declaration described inline with file
NEW add_translation exposed so external mods can add new languages
CHANGED Default text for untitled smart-config changed to "Untitled Configuration"
neo_notif changes
NEW Declaration described inline with file
NEW add_translation exposed so external mods can add new languages
A relatively minor update. Most changes involved applying the new 'inline INI' trick and exposing functions that were intended to be exposed in the public class originally. Most additional tweaks were strictly for cleanup purposes.
The only major thing to share is that plugins can now directly call the 'create_CCD1_view' function in neomgr. The CCD1, or 'Common Content Descriptor 1', was intended to be like a skyrim MCM; instead of creating your own configuration window, you can just provide a settings template in your mod's public class and let neomgr create it for you.
An interesting note is that this is the first version of Neoloader where an update could break someone's game, due to a limitation of how plugins are registered for visibility. With inline declaration, the INI files of the neomgr and neo-notif addons were removed. To fix this, Neoloader now has an update-check procedure, and will automatically alter the old registrations to point to the core files properly.
Neoloader Changes
major: 6
minor: 2
patch: 0
NEW update check occurs to help update from v6.1.x to v6.2.0
CHANGED Setup registers changed neomgr and neo_notif via inline declarations
CHANGED 'neo' table declared local
CHANGED config_override template updated to have all options
CHANGED optional file check no longer contains neomgr.ini and neo-notif.ini
FIXED recovery uninstaller's capitalization typo for rClearCommands (was rClearCOmmands)
REMOVED neomgr.ini
REMOVED neo-notif.ini
neomgr changes
NEW create_CCD1_view is now exposed in the public library
NEW Declaration described inline with file
NEW add_translation exposed so external mods can add new languages
CHANGED Default text for untitled smart-config changed to "Untitled Configuration"
neo_notif changes
NEW Declaration described inline with file
NEW add_translation exposed so external mods can add new languages
A relatively minor update. Most changes involved applying the new 'inline INI' trick and exposing functions that were intended to be exposed in the public class originally. Most additional tweaks were strictly for cleanup purposes.
The only major thing to share is that plugins can now directly call the 'create_CCD1_view' function in neomgr. The CCD1, or 'Common Content Descriptor 1', was intended to be like a skyrim MCM; instead of creating your own configuration window, you can just provide a settings template in your mod's public class and let neomgr create it for you.
An interesting note is that this is the first version of Neoloader where an update could break someone's game, due to a limitation of how plugins are registered for visibility. With inline declaration, the INI files of the neomgr and neo-notif addons were removed. To fix this, Neoloader now has an update-check procedure, and will automatically alter the old registrations to point to the core files properly.
Plugin: | Neoloader NPLME |
Version: | 6.2.0 / 6.2.0 |
Release Date: | May 10th, 2025 |
Download: | neoloader-6.2.0.zip |